How Auto-Hunting Works
Once hunting starts, the game continuously simulates spin speed, movement, collisions, skill cooldowns, and enemy durability. Acceleration lanes help restore spin speed and change approach speed. At low spin, collision power and movement may differ. Normal hunting gradually accumulates kills; near a Boss, a warning appears before the Boss battle begins. Pausing stops the battle simulation, while leaving the game switches to offline reward rules.
Minor skills may trigger on collision or automatically based on durability or distance. If a skill has a cooldown, repeatedly seeing its label does not mean it can be used on every collision. The skill loadout page and the Parts and Skills Guide explain the different conditions.
離線收益額度
Offline rewards include only normal-rate idle earnings. They do not advance Boss battles, arena rounds, or ranked challenges for you. The free offline allowance resets daily in Taipei time. The interface shows today's remaining time and pending rewards available to claim. If you are away across multiple dates, the system calculates each day's available allowance separately; unused time does not accumulate indefinitely.
Completing a rewarded ad increases your daily usable offline time. If the provider has no ad available or playback is incomplete, the reward should not be considered claimed. Web and Android reward entry points may differ. Available options depend on the game interface and ad availability.
加速時間和離線不是同一件事
Idle boost doubles battle speed while you are online and has an accumulation cap. Once enabled, boost time is consumed only during active idle battles. Pausing or going offline does not consume it, and offline rewards remain at the normal rate. Idle boost does not apply to the arena, Boss warnings, or settlement.
存檔與裝置
遊客存檔保存在目前裝置的瀏覽器資料中,清除網站資料或換裝置可能無法取回;遊客模式不會讀取其他登入帳號的雲端存檔。登入帳號後可使用雲端同步。換裝置前請確認同步完成,並保留系統 ID 供客服查詢。帳號資料、Cookie 和刪除方式請參考隱私權政策。